<game name="zerohoura" cloneof="zerohour" romof="zerohour" sampleof="zerohour" sourcefile="pre90s/d_redclash.cpp"> <description>Zero Hour (set 2)</description> <year>1980</year> <manufacturer>Universal</manufacturer> <rom name="z1_1.c8" size="2048" crc="77418b5d"/> <rom name="z2_2.c7" size="2048" crc="9b23b5ac"/> <rom name="z3_3.c6" size="2048" crc="7aa25c95"/> <rom name="z4_4.c5" size="2048" crc="b0a26dea"/> <rom name="z5_5.c4" merge="ze5_5.c4" size="2048" crc="d7ce3add"/> <rom name="z6_6.c3" merge="ze6_6.c3" size="2048" crc="8a93ae6e"/> <rom name="z9" merge="z9" size="2048" crc="17ae6f13"/> <rom name="z7" merge="z7" size="2048" crc="4c12f59d"/> <rom name="z8" merge="z8" size="2048" crc="6b9a6b6e"/> <rom name="z1.ic2" merge="z1.ic2" size="32" crc="b55aee56"/> <rom name="z2.n2" merge="z2.n2" size="32" crc="9adabf46"/> <rom name="z3.u6" merge="z3.u6" size="32" crc="27fa3a50"/> <sample name="Zero Hour - Fire"/> <sample name="Zero Hour - Asteroid Hit 1"/> <sample name="Zero Hour - Asteroid Hit 2"/> <sample name="Zero Hour - Enemy Ship Descends"/> <sample name="Zero Hour - Enemy Shield Hit"/> <sample name="Zero Hour - Crash and Die"/> <sample name="Zero Hour - Enemy Fire"/> <sample name="Zero Hour - Bonus Round Time Running Out Loop"/> <sample name="Zero Hour - Thrust"/> <sample name="Zero Hour - Background Sound Loop"/> <sample name="Zero Hour - Bonus Round Score Accumulate Loop"/> <sample name="Zero Hour - Credit"/> <sample name="Zero Hour - Asteroid Hit Red"/> <video type="raster" orientation="vertical" width="192" height="248" aspectx="3" aspecty="4"/> <driver status="good"/> </game>