Description
Zero Hour (set 1)
Romset name
zerohour
System
Arcade
Samples
zerohour
Available clones
Year
1980
Manufacturer / Author
Universal
Video
  • Raster
  • Vertical
  • 248x192
  • 4:3
Status
Playable
Sourcefile
pre90s/d_redclash.cpp
<game name="zerohour" sourcefile="pre90s/d_redclash.cpp">
  <description>Zero Hour (set 1)</description>
  <year>1980</year>
  <manufacturer>Universal</manufacturer>
  <rom name="ze1_1.c8" size="2048" crc="0dff4b48"/>
  <rom name="ze2_2.c7" size="2048" crc="cf41b6ac"/>
  <rom name="ze3_3.c6" size="2048" crc="5ef48b67"/>
  <rom name="ze4_4.c5" size="2048" crc="25c5872d"/>
  <rom name="ze5_5.c4" size="2048" crc="d7ce3add"/>
  <rom name="ze6_6.c3" size="2048" crc="8a93ae6e"/>
  <rom name="z9" size="2048" crc="17ae6f13"/>
  <rom name="z7" size="2048" crc="4c12f59d"/>
  <rom name="z8" size="2048" crc="6b9a6b6e"/>
  <rom name="z1.ic2" size="32" crc="b55aee56"/>
  <rom name="z2.n2" size="32" crc="9adabf46"/>
  <rom name="z3.u6" size="32" crc="27fa3a50"/>
  <sample name="Zero Hour - Fire"/>
  <sample name="Zero Hour - Asteroid Hit 1"/>
  <sample name="Zero Hour - Asteroid Hit 2"/>
  <sample name="Zero Hour - Enemy Ship Descends"/>
  <sample name="Zero Hour - Enemy Shield Hit"/>
  <sample name="Zero Hour - Crash and Die"/>
  <sample name="Zero Hour - Enemy Fire"/>
  <sample name="Zero Hour - Bonus Round Time Running Out Loop"/>
  <sample name="Zero Hour - Thrust"/>
  <sample name="Zero Hour - Background Sound Loop"/>
  <sample name="Zero Hour - Bonus Round Score Accumulate Loop"/>
  <sample name="Zero Hour - Credit"/>
  <sample name="Zero Hour - Asteroid Hit Red"/>
  <video type="raster" orientation="vertical" width="192" height="248" aspectx="3" aspecty="4"/>
  <driver status="good"/>
</game>