<game name="zerohour" sourcefile="pre90s/d_redclash.cpp"> <description>Zero Hour (set 1)</description> <year>1980</year> <manufacturer>Universal</manufacturer> <rom name="ze1_1.c8" size="2048" crc="0dff4b48"/> <rom name="ze2_2.c7" size="2048" crc="cf41b6ac"/> <rom name="ze3_3.c6" size="2048" crc="5ef48b67"/> <rom name="ze4_4.c5" size="2048" crc="25c5872d"/> <rom name="ze5_5.c4" size="2048" crc="d7ce3add"/> <rom name="ze6_6.c3" size="2048" crc="8a93ae6e"/> <rom name="z9" size="2048" crc="17ae6f13"/> <rom name="z7" size="2048" crc="4c12f59d"/> <rom name="z8" size="2048" crc="6b9a6b6e"/> <rom name="z1.ic2" size="32" crc="b55aee56"/> <rom name="z2.n2" size="32" crc="9adabf46"/> <rom name="z3.u6" size="32" crc="27fa3a50"/> <sample name="Zero Hour - Fire"/> <sample name="Zero Hour - Asteroid Hit 1"/> <sample name="Zero Hour - Asteroid Hit 2"/> <sample name="Zero Hour - Enemy Ship Descends"/> <sample name="Zero Hour - Enemy Shield Hit"/> <sample name="Zero Hour - Crash and Die"/> <sample name="Zero Hour - Enemy Fire"/> <sample name="Zero Hour - Bonus Round Time Running Out Loop"/> <sample name="Zero Hour - Thrust"/> <sample name="Zero Hour - Background Sound Loop"/> <sample name="Zero Hour - Bonus Round Score Accumulate Loop"/> <sample name="Zero Hour - Credit"/> <sample name="Zero Hour - Asteroid Hit Red"/> <video type="raster" orientation="vertical" width="192" height="248" aspectx="3" aspecty="4"/> <driver status="good"/> </game>