<game name="cyclshtg" sourcefile="taito/d_nycaptor.cpp"> <comment>Not Emulated, GFX/layer priority issues</comment> <description>Cycle Shooting</description> <year>1986</year> <manufacturer>Taito</manufacturer> <rom name="a97_01.i17" size="16384" crc="686fac1a"/> <rom name="a97_02.i16" size="16384" crc="48a812f9"/> <rom name="a97_03.u15" size="16384" crc="67ad3067"/> <rom name="a97_04.u14" size="16384" crc="804e6445"/> <rom name="a97_05.u22" size="16384" crc="fdc36c4f"/> <rom name="a80_06.u23" size="16384" crc="2769c5ab"/> <rom name="a97_06.i24" size="16384" crc="c0473a54"/> <rom name="a80_16.i26" size="16384" crc="ce171a48"/> <rom name="a80_17.i25" size="16384" crc="a90b7bbc"/> <rom name="a80_11.u11" size="16384" crc="29e1293b"/> <rom name="a80_10.u10" size="16384" crc="345f576c"/> <rom name="a80_09.u9" size="16384" crc="3ef06dff"/> <rom name="a97_07.u8" size="16384" crc="8f2baf57"/> <rom name="a80_15.u39" size="16384" crc="2cefb47d"/> <rom name="a80_14.u34" size="16384" crc="91642de8"/> <rom name="a80_13.u33" size="16384" crc="96a67c6b"/> <rom name="a80_12.u23" size="16384" crc="9ff04c85"/> <rom name="a80_18" size="2048" status="nodump"/> <video type="raster" orientation="vertical" width="224" height="256" aspectx="3" aspecty="4"/> <driver status="preliminary"/> </game>