Not matching expected 240x256 (integer scaling allowed) hence might be blurry
Not matching expected 240x256 (integer scaling allowed) hence might be blurry
Description
Pro Soccer (DECO Cassette) (Japan)
Romset name
cpsoccerj
System
Arcade
Clone of
Pro Soccer (DECO Cassette) (US)
Bios
DECO Cassette System Bios
Year
1983
Manufacturer / Author
Data East Corporation
Video
  • Raster
  • Vertical
  • 256x240
  • 4:3
Status
Playable
Sourcefile
dataeast/d_decocass.cpp
<game name="cpsoccerj" cloneof="cpsoccer" romof="cpsoccer" sourcefile="dataeast/d_decocass.cpp">
  <description>Pro Soccer (DECO Cassette) (Japan)</description>
  <year>1983</year>
  <manufacturer>Data East Corporation</manufacturer>
  <rom name="dp-133_a.dgl" merge="cprosocc.pro" size="4096" crc="919fabb2"/>
  <rom name="dt-133_a.cas" size="65536" crc="de682a29"/>
  <rom name="v0a-.7e" merge="v0a-.7e" size="4096" crc="3d33ac34"/>
  <rom name="v1-.5a" merge="v1-.5a" size="2048" crc="b66b2c2a"/>
  <rom name="v2.3m" merge="v2.3m" size="32" crc="238fdb40"/>
  <rom name="v4.10d" merge="v4.10d" size="32" crc="3b5836b4"/>
  <rom name="v3.3j" merge="v3.3j" size="32" crc="51eef657"/>
  <rom name="dsp-3_p0-a.m9" merge="dsp-3_p0-a.m9" size="2048" crc="2541e34b"/>
  <rom name="dsp-3_p1-.l9" merge="dsp-3_p1-.l9" size="2048" crc="3bfff5f3"/>
  <rom name="rms-3_p2-.c9" merge="rms-3_p2-.c9" size="1024" crc="6c4a891f"/>
  <rom name="dsp-3_p3-.e5" merge="dsp-3_p3-.e5" size="32" crc="539a5a64"/>
  <rom name="rms-3_p4-.f6" merge="rms-3_p4-.f6" size="32" crc="9014c0fd"/>
  <rom name="dsp-3_p5-.m4" merge="dsp-3_p5-.m4" size="32" crc="e52089a0"/>
  <rom name="v0b-.7e" merge="v0b-.7e" size="4096" crc="23d929b7"/>
  <rom name="v1-.5a" merge="v1-.5a" size="2048" crc="b66b2c2a"/>
  <rom name="v2.3m" merge="v2.3m" size="32" crc="238fdb40"/>
  <rom name="v4.10d" merge="v4.10d" size="32" crc="3b5836b4"/>
  <rom name="v3.3j" merge="v3.3j" size="32" crc="51eef657"/>
  <rom name="dsp-3_p0-b.m9" merge="dsp-3_p0-b.m9" size="2048" crc="b67a91d9"/>
  <rom name="dsp-3_p1-.l9" merge="dsp-3_p1-.l9" size="2048" crc="3bfff5f3"/>
  <rom name="rms-3_p2-.c9" merge="rms-3_p2-.c9" size="1024" crc="6c4a891f"/>
  <rom name="dsp-3_p3-.e5" merge="dsp-3_p3-.e5" size="32" crc="539a5a64"/>
  <rom name="rms-3_p4-.f6" merge="rms-3_p4-.f6" size="32" crc="9014c0fd"/>
  <rom name="dsp-3_p5-.m4" merge="dsp-3_p5-.m4" size="32" crc="e52089a0"/>
  <rom name="v0c-.7e" merge="v0c-.7e" size="4096" crc="9f505709"/>
  <rom name="v1-.5a" merge="v1-.5a" size="2048" crc="b66b2c2a"/>
  <rom name="v2.3m" merge="v2.3m" size="32" crc="238fdb40"/>
  <rom name="v4.10d" merge="v4.10d" size="32" crc="3b5836b4"/>
  <rom name="v3.3j" merge="v3.3j" size="32" crc="51eef657"/>
  <rom name="dsp-3_p0-c.m9" merge="dsp-3_p0-c.m9" size="2048" crc="c76c4057"/>
  <rom name="dsp-3_p1-.l9" merge="dsp-3_p1-.l9" size="2048" crc="3bfff5f3"/>
  <rom name="rms-3_p2-.c9" merge="rms-3_p2-.c9" size="1024" crc="6c4a891f"/>
  <rom name="dsp-3_p3-.e5" merge="dsp-3_p3-.e5" size="32" crc="539a5a64"/>
  <rom name="rms-3_p4-.f6" merge="rms-3_p4-.f6" size="32" crc="9014c0fd"/>
  <rom name="dsp-3_p5-.m4" merge="dsp-3_p5-.m4" size="32" crc="e52089a0"/>
  <rom name="v0d-.7e" merge="v0d-.7e" size="4096" crc="1e0c22b1"/>
  <rom name="v1-.5a" merge="v1-.5a" size="2048" crc="b66b2c2a"/>
  <rom name="v2.3m" merge="v2.3m" size="32" crc="238fdb40"/>
  <rom name="v4.10d" merge="v4.10d" size="32" crc="3b5836b4"/>
  <rom name="v3.3j" merge="v3.3j" size="32" crc="51eef657"/>
  <rom name="dsp-3_p0-d.m9" merge="dsp-3_p0-d.m9" size="2048" crc="4b7d72bc"/>
  <rom name="dsp-3_p1-.l9" merge="dsp-3_p1-.l9" size="2048" crc="3bfff5f3"/>
  <rom name="rms-3_p2-.c9" merge="rms-3_p2-.c9" size="1024" crc="6c4a891f"/>
  <rom name="dsp-3_p3-.e5" merge="dsp-3_p3-.e5" size="32" crc="539a5a64"/>
  <rom name="rms-3_p4-.f6" merge="rms-3_p4-.f6" size="32" crc="9014c0fd"/>
  <rom name="dsp-3_p5-.m4" merge="dsp-3_p5-.m4" size="32" crc="e52089a0"/>
  <rom name="cassmcu.1c" merge="cassmcu.1c" size="1024" crc="a6df18fd"/>
  <video type="raster" orientation="vertical" width="240" height="256" aspectx="3" aspecty="4"/>
  <driver status="good"/>
</game>