Not matching expected 256x224 (integer scaling allowed) hence might be blurry
Not matching expected 256x224 (integer scaling allowed) hence might be blurry
Description
Bubble Bobble (prototype on Tokio hardware)
Romset name
bublboblp
System
Arcade
Clone of
Bubble Bobble (Japan, Ver 0.1)
Year
1986
Manufacturer / Author
Taito Corporation
Comment
Prototype
Video
  • Raster
  • Horizontal
  • 256x224
  • 4:3
Status
Playable
Sourcefile
taito/d_bublbobl.cpp
<game name="bublboblp" cloneof="bublbobl" romof="bublbobl" sourcefile="taito/d_bublbobl.cpp">
  <comment>Prototype</comment>
  <description>Bubble Bobble (prototype on Tokio hardware)</description>
  <year>1986</year>
  <manufacturer>Taito Corporation</manufacturer>
  <rom name="maincpu.ic4" size="32768" crc="874ddd6c"/>
  <rom name="maincpu.ic5" size="32768" crc="588cc602"/>
  <rom name="subcpu.ic1" size="32768" crc="e8187e8f"/>
  <rom name="audiocpu.ic10" size="32768" crc="c516c26e"/>
  <rom name="c1.ic12" size="32768" crc="183d378b"/>
  <rom name="c3.ic13" size="32768" crc="55408ff9"/>
  <rom name="c5.ic14" size="32768" crc="12cc5949"/>
  <rom name="c7.ic15" size="32768" crc="10e24f35"/>
  <rom name="c9.ic16" size="32768" crc="dec95961"/>
  <rom name="c11.ic17" size="32768" crc="1c49d228"/>
  <rom name="c0.ic30" size="32768" crc="39d0ce8f"/>
  <rom name="c2.ic31" size="32768" crc="f705a512"/>
  <rom name="c4.ic32" size="32768" crc="151df0eb"/>
  <rom name="c6.ic33" size="32768" crc="7b737c1e"/>
  <rom name="c8.ic34" size="32768" crc="1320e15d"/>
  <rom name="c10.ic35" size="32768" crc="29c41387"/>
  <rom name="a71-25.ic41" merge="a71-25.41" size="256" crc="2d0f8545"/>
  <rom name="bublboblp.pal16l8.ic19" size="279" crc="4e1f119c"/>
  <video type="raster" orientation="horizontal" width="256" height="224" aspectx="4" aspecty="3"/>
  <driver status="good"/>
</game>