Not matching expected 416x224 (integer scaling allowed) hence might be blurry
Not matching expected 416x224 (integer scaling allowed) hence might be blurry
Description
Burning Rival (Japan)
Romset name
brivalj
System
Arcade
Clone of
Burning Rival (World)
Year
1992
Manufacturer / Author
Sega
Video
  • Raster
  • Horizontal
  • 416x224
  • 4:3
Status
Playable
Sourcefile
sega/d_segas32.cpp
<game name="brivalj" cloneof="brival" romof="brival" sourcefile="sega/d_segas32.cpp">
  <description>Burning Rival (Japan)</description>
  <year>1992</year>
  <manufacturer>Sega</manufacturer>
  <rom name="epr-15720.ic8" size="131072" crc="0d182d78"/>
  <rom name="epr-15723.ic18" merge="epr-15723.ic18" size="524288" crc="4ff40d39"/>
  <rom name="epr-15724.ic9" merge="epr-15724.ic9" size="524288" crc="3ff8a052"/>
  <rom name="epr-15725.ic36" merge="epr-15725.ic36" size="131072" crc="ea1407d7"/>
  <rom name="mpr-15627.ic35" merge="mpr-15627.ic35" size="1048576" crc="8a8388c5"/>
  <rom name="mpr-15626.ic34" merge="mpr-15626.ic34" size="1048576" crc="83306d1e"/>
  <rom name="mpr-15625.ic24" merge="mpr-15625.ic24" size="1048576" crc="3ce82932"/>
  <rom name="mpr-15629.ic14" merge="mpr-15629.ic14" size="2097152" crc="2c8dd96d"/>
  <rom name="mpr-15628.ic5" merge="mpr-15628.ic5" size="2097152" crc="58d4ca40"/>
  <rom name="mpr-15637.ic32" merge="mpr-15637.ic32" size="2097152" crc="b6cf2f05"/>
  <rom name="mpr-15635.ic30" merge="mpr-15635.ic30" size="2097152" crc="70f2eb2b"/>
  <rom name="mpr-15633.ic28" merge="mpr-15633.ic28" size="2097152" crc="005dfed5"/>
  <rom name="mpr-15631.ic26" merge="mpr-15631.ic26" size="2097152" crc="c35e2f21"/>
  <rom name="mpr-15636.ic31" merge="mpr-15636.ic31" size="2097152" crc="d81ca97b"/>
  <rom name="mpr-15634.ic29" merge="mpr-15634.ic29" size="2097152" crc="b0c6c52a"/>
  <rom name="mpr-15632.ic27" merge="mpr-15632.ic27" size="2097152" crc="8476e52b"/>
  <rom name="mpr-15630.ic25" merge="mpr-15630.ic25" size="2097152" crc="bf7dd2f6"/>
  <video type="raster" orientation="horizontal" width="416" height="224" aspectx="4" aspecty="3"/>
  <driver status="good"/>
</game>