Not matching expected 256x224 (integer scaling allowed) hence might be blurry
Not matching expected 256x224 (integer scaling allowed) hence might be blurry
Description
Ambush (Japan)
Romset name
ambushj
System
Arcade
Clone of
Ambush
Year
1983
Manufacturer / Author
Tecfri (Nippon Amuse license)
Video
  • Raster
  • Horizontal
  • 256x224
  • 4:3
Status
Playable
Sourcefile
pre90s/d_ambush.cpp
<game name="ambushj" cloneof="ambush" romof="ambush" sourcefile="pre90s/d_ambush.cpp">
  <description>Ambush (Japan)</description>
  <year>1983</year>
  <manufacturer>Tecfri (Nippon Amuse license)</manufacturer>
  <rom name="ambush.h7" size="8192" crc="ce306563"/>
  <rom name="ambush.g7" size="8192" crc="90291409"/>
  <rom name="ambush.f7" size="8192" crc="d023ca29"/>
  <rom name="ambush.e7" size="8192" crc="6cc2d3ee"/>
  <rom name="ambush.n4" size="8192" crc="ecc0dc85"/>
  <rom name="ambush.m4" size="8192" crc="e86ca98a"/>
  <rom name="a.bpr" merge="a.bpr" size="256" crc="5f27f511"/>
  <rom name="b.bpr" merge="b.bpr" size="256" crc="1b03fd3b"/>
  <rom name="13.bpr" merge="13.bpr" size="256" crc="547e970f"/>
  <rom name="14.bpr" merge="14.bpr" size="256" crc="622a8ce7"/>
  <video type="raster" orientation="horizontal" width="256" height="224" aspectx="4" aspecty="3"/>
  <driver status="good"/>
</game>